Lead your lemmings to freedom by guiding them through a series of obstacles or they might not make it. Assign them jobs so they can dig, build, climb, etc.

Note: This is a clone of the game of the same name (SNES version) made in Godot to learn how to use the engine. Only the first 7 levels are done, but everything should be working as intended or close enough.

This game was made with the only purpose of learning, all assets are the property of their original authors, please don't sue my ass (seriously). 

Gameplay controls:

Actions Keyboard
Move cursor Mouse
Assign job Left click
Speed up Shift
Scroll left/right Left/right arrows, Mouse wheel up/down
Change spawn rate Up/down arrows
Pause Space

Debug controls:

Actions Keyboard
Toggle debug menu & collision layer F1
Toggle map layer F2
Mute music F4
Restart level F5
F11 Previous level
F12 Next level
Advance frame by frame (during pause) Right arrow
Shift + F1-F12 Load X level


Source code:

PlatformsWindows, HTML5
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorColin Bellino
TagsGodot, Pixel Art, Singleplayer


lemmings-mac.zip 39 MB
Version 13 Sep 03, 2022
lemmings-win.zip 25 MB
Version 12 Sep 03, 2022


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(1 edit)

This is so accurate it's like it's running in an emulator!  A great game.  My only comment would be that the mouse pointer doesn't change when over a lemming.  Edit: Also, is the rmb supposed to allow you to draw all over the map?

Thanks, it was a really fun project to recreate this game. Glad you liked it, it made my day!

The mouse pointer should be working if you play the native (win/linux/osx) build instead of the browser one :) Yes! The RMB is supposed to do that, it’s a one of the debug features i let into the final build for run. Middle mouse button can also destroy pixels :D


I spent hundreds of hours on this game when I had it as a kid.

This works PERFECTLY in recapturing that feeling of nostalgia and wonder.